Documents
actionscript_course_description.pdf
actionscript_course_schedule_2008_v03.pdf
Lectures
lecture02_variables_datatypes.ppt
lecture03_statements_loops.ppt
lecture04_movieclips_properties.ppt
lecture05_scope_levels_duplicatemovieclip_attachmovieclip.ppt
lecture06_mouseevents_keyboardinputs.ppt
lecture07_drawningwithcode_workingwithcolors.ppt
lecture10_sound_video_xml_gallery.ppt
lecture11_interface_navigation.ppt
Exercises
exercise1_2_general_variables_datatypes.doc
exercise3_statements_loops.doc
exercise4_movieclips_properties.doc
exercise5_scope_levels_duplicatemovieclip_attachmovieclip.doc
exercise6_mouseevents_keyboardinputs.doc
exercise7_drawningwithcode_workingwithcolors.doc
exercise10_sound_video_xml_gallery.doc
Animation examples
Lecture Files / Examples
random_movement_setinterval.zip
Files & Tutorials
Mouse Gesture Recognition Class (ActionScript 3). Mouse gesturing can be used for recognition of letters, numbers or even just programmable actions by gesture.
Game navigation - Using four points to detect collisions.
Links
Swift 3D is the industry-leading 3D software for quickly and easily creating 3D vector graphics and animations for Adobe Flash
3DSOM Pro can now export Flash based static 3D models that you can grab, rotate, spin and zoom
Contacts
thomas.lovgren@humlab.umu.se : Thomas
ashesdee@yahoo.com : ruedee
bd_esign@yahoo.com.mx : benjamin
beled@yahoo.com : Pepe
deltaninertango@yahoo.com : Matt
helleforsberg@gmail.com : Helle
mjpitkanen@gmail.com : Mikko
stsart@gmail.com : Sotiris